Posts Tagged ‘PSP’

Just a warning for those who plan but haven’t gotten the PSP version of NBA 2k11

I was originally going to post this in my OperationSports forum account but I feared I would have gotten banned:

I know there’s a bug/glitch thread already but it’s not PSP specific and to be honest I don’t visit this forum enough to know if these have been listed already in one easy to find topic but I didn’t spot a topic like this when I did a search for “PSP NBA 2k11” so I’m making this thread.

Going by the threads in the Gamefaqs forum, some of the mentioned bugs/game issues  are:

My Player mode substitution bug

My Player never gets substituted during My Player mode, when substitutions are set on Auto. He obviously becomes too tired to play well. And when you press Left on D-pad, you can substitute other players on your team. But whenever you try to substitute your own player, it doesn’t work.

Jordan limited to All-Star team

So far the only way that I can play Jordan is on the 90s East All-Star Team. I remember the commercial for NBA 2K11 when they showed Jordan in all of the various NBA team jerseys, but I can’t get him anywhere. How can I draft him for the Lakers?

I don’t have the console versions so I can’t verify if he’s supposed to be playable. Also:

There is no Jordan Challenge for the PSP version.

Missing roster

the obvious one would be the 4th pick Wesley Johnson from Timberwolves

and

yeah, and Al Farouq Aminu of the Clippers too. funny because both Wes and Aminu are actually in theRookies Squad! I counted and there are only 10 rookies in this game. Too bad since I was really looking forward to playing the rookies. Good thing is that most of the players that were missing last year (Jerebko, Matthews, Budinger etc) are now present. 🙂

and

Yeah I noticed Stanley Robinson of the Orlando Magic (Rookie taken 2nd Round 59th Overall) is missing 😦 I was looking forward to dunking in everyone’s face.

At least my boy AJ Price got in since he was missing in last year’s game and also got his face pic in there

but the worst game issue is:

Association mode Roster reset

I updated my rosters manually based on the latest trades/signings that were done recently.. I then tried playing the association mode, but the rosters were immediately restored to default every time I start an association. Any roster updates you made isn’t carried over when you play Association. This may not be a major thing, just saying.

Also, maybe it’s just me but I find this year’s AI (Hall-of-Fame) less difficult than the 2k10 version. Anyways, the best improvement I found were the playing courts. Each homecourt is varied in terms of building design, crowd lay-out, overhead screens. The surface of the floor looked better too. The colors are also more accurate now, for example, the bull’s homecourt motif is actually RED now compared to last year which was pale red/pink.

Now here are my own problems when playing a torrented version of NBA 2k11:

(This is not a support of piracy but I need to mention the above detail just so you’ll know that I can’t verify if this is an issue with the iso or these bugs are also found in the official version.)

This first one is definitely piracy-related:

If you’re using custom firmware with a Kingdom Hearts plugin (should be something like KH-blah blah blah), the iso for 2k11 won’t run. It would just load and then reset your psp.

You need to press R and then hold your power button to get to the custom firmware menu and under plugins, click to disable.

Note that the plugin need not be there because you’re playing Kingdom Hearts. For example, I had this plugin enabled I think because I needed it for Harvest Moon: Hero of Leaf Valley.

I hope from the way I described the above, most of you can clearly understand I don’t know much about this whole custom firmware plugins thing but the above should help resolve your iso problems assuming you downloaded a legitimate torrent.

Steroid Freak

Most of you probably won’t encounter this but one of the first things I do to check out how “sim” the engine of a bball game is to create a small player.

In this case, I created this very short guy in My Player mode and I chose buff as the body type.

In 2k10, it’s disproportionate but it isn’t that noticeable of an issue especially when the camera isn’t zooming in on the player. In this year’s version, it literally created a player with arms that look like those extreme steroid arms you’ve seen in some websites before. This is not just some irregular shoulders. If you created the guy it’s going to look like extreme steroid freak arms and not just something you may see in a champion bodybuilder type of look.

Improved Graphics aren’t as improved

This is more of a personal issue since based off what I’ve read, almost everybody seems to have agreed that the graphics (as far as PSP games go) were improved.

I…don’t really agree. There are clearly improvements especially if we’re talking crowds and such but… “I don’t know…”

When I see it, I just can’t imagine anyone thinking this is improved graphics. Textures got darker, there’s some sheen that looks like sweat and I’m not really a graphics expert but… it just looks like mush.

Here’s the closest image that comes to my mind without resorting to screenshots – imagine this game where the textures are sharper in the sense that you can see lines representing the muscles, the sheen makes the ball look more 3d, the court floors are shinier, the way the whole thing would look zoomed out in a static picture to picture comparison between 2k10 and it would make you think the graphics weren’t just improved but highly improved…but…everything looks grimy, every guy looks like they came out of the sauna before they started the game, the sharper lines makes every players look like clay figures…it just looks bad unless you just cover your eyes everytime the game closes up on the players.

Finally… the ultimate game killer for me is that there’s no CPU vs. CPU on Association Mode.

If you know how to create cwcheat codes, please share your codes in this topic.

Normally I think issues like this will require modding but since this is only disabled in Association Mode and Season Mode, I hope there’s a way to bypass this by just implementing a code.

From a balance aspect I could see why they would do this as it is kind of silly that you can play as the other team in Association Mode and pad your team’s record up but the most enjoyment I get out of Association Mode is to watch the Cpu vs. Cpu ai go against each other.

I’m a bad 2k player but I feel even if I become great at this game, I won’t be able to replicate the same excitement I get when a wide open Brent Barry passes up a last minute game winning shot to a Javale Mcgee who’s so far away from the basket it may as well be a mid-range shot when Javale has been struggling all game and the guy does a post up turn around shot that wins us the game or a Livingston who couldn’t hit the broad side of the arc when making threes all season long suddenly unlocks his clutch factor in the 4th quarter of the 1st round of the playoffs against Wade and hits 3 3 pt shots in the 4th quarter when we’re down by 12 in a game where Brent Barry, an edited 90+ 3pt shooting Trevor Ariza, Nick Young and Marcus Bank all were struggling to make shots and to cap it off, he blocked a crucial lay-up attempt by Wade which helped the Wizards sweep the Heat. (Although it was a stacked Wizards team with the best record in the East)

Even in simulation mode or pseudo-sim (Hoopcast), I just don’t get the same satisfaction as seeing the ai both make you claw your head and then make you go ok, how did he know that player would suddenly be the one to be clutch but unfortunately as much as I could just go back to 2k10 that game is so bugged even if you managed to dodge all the game freezing events all 82 games, you could easily erase your save when the game hangs up on the saving screen which is what happened to my Wizards association file and I was hoping 2k11 would be the stable replacement for 2k10 at least.

(I’m still down on it too because it was looking like it was going to be one of the most interesting Association mode I’ve ever played even though it was just the first season because even though I kind of broke the realism of the game by trading an “all 99 Earl Boykins”, Al Thornton and Crittenton (plus a pick I think) to the Rockets for Yao Ming and Trevor Ariza which led to the Wizards going from the worst record in the NBA to tying the Laker’s 70-12 record, Rockets who were the top 4 seed prior to the trade maintained being the top 4 seed up to the playoffs including games were Thornton would score 30+ to lead the scoring and as if it wasn’t going crazier, Bobcats suddenly jumped into the 2nd seed even as early in the season (probably a consequence of me giving Wallace a rating of 99) only to fall into the 3rd seed because Cleveland made a surge to 2nd late in the season while Orlando (whom also benefitted from my editing of Reddick into a 90 rated player) did not even make the playoffs and the Jazz finally reached the 2nd seed and Kobe who was playing injured all season long (injured at least 3 times) finally looked to be fully recovering come the playoffs and with 4 games – he received a huge injury which guaranteed he won’t be playing in any playoff games at all and just when things couldn’t get crazier, come playoff time the Philadelphia 76ers with an unmodified AI playing on the team managed to upset and eliminate the Bobcats in the 1st round while the Nuggets eliminated the Rockets and Yao who was dominating all season long with 20+ points coming off the bench while barely missing any shots suddenly looked like he couldn’t make one easy shot against the 1st round Heat and Trevor Ariza whom despite his improved edited 90+ overall rating really didn’t have a dominant stretch all season long and just looked to benefit from Yao generating the double team played like a prime Ray Allen who couldn’t miss outpointed everyone from Wade to Yao with his 28-38 pts. throughout the 1st round.)

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Re: Interfaces vs. Concept

Replying to: http://www.donationcoder.com/Forums/bb/index.php?PHPSESSID=ou26jof3p42cq341uos8bafkf2&topic=22993.msg209705#msg209705

Well…this is hypocritical of me because I’ve already replied several times in that thread.

I guess after I’ve typed out my reply, I realized even as I was typing, it just wasn’t good enough as a reply and it further slithers away from the point of the thread.

I still often try to write out a reply but in this case, I felt this reply went away from what a culture or in this case two culture possibly wanted.

However in my latest reply, I felt now I was talking from a totally unknown end. I don’t know how to invent/develop or whatever the term is used for those who develop interfaces. I just have my hunch.

…and while earlier, maybe even as recent as last week, I wanted to actually post these replies directly as a form of random suggestion/discussion/desire/hope hybrid on how user interfaces/gadgets should look and feel to a casual user…I no longer feel it’s anything other than futile unless I can actually invent and show a concept.

I still want to share directly when an article or a website does something good but these kinds of abstract guessing…I concede. I can’t say my opinion is based on insight when in the end, I can’t even understand the basics of a programming language much less understand the blueprint of a technological product.

Part of the post, the person was replying to:

The appeal of the I-Pad is primarily in the concept. The user interface helps but it is hardly made up for by what the I-Pad actually is to consumers. Something new. Something cool. Something revolutionary.

Similarly, the I-Pod is not heralded as a popular mp3 player because people primarily oogled at the interface. They oogled at the scroll wheel more. They oogled at the culture who is so in love with the I-Pod.

Even the Iphone if you took away the availability of the app store, it was oogled not because of it’s interface which isn’t really that perfect but because of it’s touch screen capability mixed with a modern look that many phone companies at the time just weren’t focusing on.

The reply:

I find it interesting that you don’t consider the scroll wheel or the touch-screen interfaces. These are, indeed, a significant – perhaps the single most significant – factors that made these devices so popular as you pointed out, but if you note, these are the “User Interface”, aka. UI, elements that SB was talking about for their respective devices. You can say it is a concept if you like, but the concept is that of a better UI, not of some amorphic “feeling” you get because you have this feature.

The reply I didn’t send:

I don’t know if I belittled interfaces that much. (I didn’t really feel so and I thought as a whole my posts didn’t touch that subject)

It’s not so much that I don’t consider them but that from a user interface perspective, these aren’t enough to propel Apple products as killer apps/killer gadgets for their niche. This includes adding the Apple fanbase on top of it.

I don’t want to go into any prolonged discussion with this though as in the end, this is a case where I have to prove to myself that I at least have a pulse in understanding why saying interface isn’t enough and for me to do that, I have to be able to design and create an interface. I barely even know which one of those mini-wires go into which pin on the motherboard.

For the most part though, concept vs. interface is the sad nature of the consumer/user vs. designer/programmer disconnect.

It’s like even non-designer techies talking all about the Ribbon while the consumer are liking the “concept” of the OneNote.

Both are technically just interfaces but it’s the “amorphic” feeling that has drawn many users to OneNote and that same amorphic feeling was why I praised YeahWrite’s interface back then.

Yet, YeahWrite’s interface would not get it praised very much elsewhere even in tech forums but when combined with other aspects, it’s like the making of a Ratatouille movie and the amorphic feeling becomes the amorphic flavor despite the same look and concept not really being credited but the app itself being respected as such.

Apple’s products are like that but they also don’t immediately release their pulse when they strike lightning.

That allows them such things as frustrating yet gaining buyers with the Iphone 3g and I-pod Nano.

Meanwhile fanbases of consumer products like Cowon and Sony are left with wondering when Cowon will get back to the D3 as the hype dies down being replaced by a different hype from a different line of products and similarly Sony has a good habit of having something good but bungling it up like with the PSP where even the PSP3000 feels like a slap to it’s fanbase.

It’s sad but it can’t be helped. Eventually the designers who understand why design is just as much “user” interface as much as “amorphic feeling” becomes Apple-like even when their design can be horrid maybe even downright imperfect to many consumers.

The designers who focus on “user” interfaces, they play the dice and hope that their product is the best and most user friendly at that point in time ala a Kindle or a Palm for those who were enraptured by it.

Even then, it goes back to the concept and not the interface. You buy an e-book reader because you feel something for reading books. The interface is there just to help you cling to that feeling.

That said, there’s a difference though between the idea of an amorphic feeling from being in an Apple Store from actually acquiring a gadget. A 5 star restaurant maybe nice but that doesn’t mean Mcdonald’s is not the one with the better cult fanbase and brand.